My name is Justin, but I typically go as long-arm. I began modeling when I was around 10 years old, and since then I have been constantly trying to improve my craft. I like discovering and learning different softwares, and overcoming challenges that come with being a 3D Generalist. Not currently looking for Contract or Freelance work, although you can reach me through the links below.
Experienced In:
Blender Substance Painter Unreal Engine Unity Marmoset Toolbag Adobe Photoshop
Skills:
Character Art Environment Art Texturing UV Mapping Rigging Sculpting