I am a professional 3D artist currently working at WDR Studios. I began modeling when I was around 10 years old, and have been constantly making an effort to improve my craft.
I like discovering and learning different softwares, and overcoming the challenges that come with being a 3D Generalist.
Blender
Substance Painter
Unreal Engine
Unity
Marmoset Toolbag
Adobe
Photoshop
ZBrush
Character Art
Environment Art
Texturing
Blueprint Scripting
UV Mapping
Rigging
Sculpting
Some of my dreams include to learn and master the piano, as well as get better at 2D art. But the
most important one is to make a game of my own.
One of my favorite games of all time is Portal 2. I can go on for hours and hours about the amazing
writing, beautiful music, incredible art direction of both the decaying modern aperature science and
it's vintage predecessor. It's perfect. And that's how I want people to talk about my games.
If my games can make others feel as passionate as I do with Portal 2, then I've completed my
ultimate dream, and I can finally retire to a cabin out in the woods.